In this third and final tutorial on Rotoscoping with Mocha for AE, Andrew Devis shows how to draw the final shapes needed to rotoscope the person and also how to add a feather to specific points in the matte created.
He then goes on to show how to link that matte to the tracking layers created in the previous tutorial to get excellent results.
Andrew also briefly discusses the issues of ensuring that the mattes created work in a predictable way by making sure that they are not overlapping different planes of the image unless the movement is limited and can be controlled by the track layer without giving unwanted results.
Lastly, Andrew shows how to move the shape data into After Effects and how easy it is to then produce a different background for the image thus giving it a new life.
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