Forum Replies Created

  • Zoltán Riskó

    March 21, 2018 at 6:37 am in reply to: Value in relation to keyframes

    Oh yes that’s it! Thank you very much! You are awesome! 🙂

  • Zoltán Riskó

    March 20, 2018 at 11:29 pm in reply to: Value in relation to keyframes

    Hey Dan, very very old thread but thanks for it!
    The first expression works for me like a charm but when I reach the last keyframe it’s set to default. If I duplicate the last keyframe I can avoid it but it would be more elegant when I reach the last keyframe and I leave it in the timeline the value is still the last keyframe’s value. Could you help how can I achieve this? Thanks!

    p = transform.position; // property you want to monitor
    v = value;
    if (p.numKeys > 0){
    n = p.nearestKey(time).index;
    if (p.key(n).time > time) n--;
    if (n > 0 && n < p.numKeys)
    v = linear(time,p.key(n).time,p.key(n+1).time,0,100);
    }
    v

  • Zoltán Riskó

    February 13, 2018 at 5:37 am in reply to: Simple character arm rigging

    I know Duik I used it a lot but with Duik if you want to change the bend side you need to use a checkbox which will mirror the bend. When animating this is not a nice solution. I would like to create a more animator friendly tool with this elbow null object.

  • Zoltán Riskó

    August 24, 2016 at 5:34 am in reply to: linear expression

    Thanks Dan how simple and gentle solution! 🙂 Works like a charm!

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy