Forum Replies Created

  • Zachary Kinney

    February 12, 2025 at 12:07 am in reply to: Render Queue Jumps to Comp Window while Rendering

    Still happening and its 2025. My guess is its a multiple monitor issue, but who knows? Doesnt seem like Adobe knows either since its been 7 years at least.

  • Zachary Kinney

    November 8, 2024 at 5:33 pm in reply to: Difficult Green Screen Shot + Spill

    Yeah, that’ll take some work to get it right. Not an easy key with all that spill. I think you’re going to have to spend a few hours and just brute force roto those feet. I’d suggest doing it in mocha if you know how. And maybe do a luma key for the shadow if Keylight isnt working.

  • Zachary Kinney

    February 18, 2023 at 11:55 pm in reply to: Every Video i render Has a thin Half pixel border

    Probably not the case, but you don’t have a layer style on the problematic layers, do you?

  • Zachary Kinney

    February 12, 2023 at 1:35 am in reply to: Every Video i render Has a thin Half pixel border

    Have you tried exporting to prores 422hq or something with less compression, and then export that to h264?

  • Zachary Kinney

    February 7, 2023 at 5:53 am in reply to: Every Video i render Has a thin Half pixel border

    My first guess is that your source imagery was created with dark edges somehow. Try masking the image so the edges are cropped a little and see what happens.

  • Zachary Kinney

    September 9, 2019 at 7:46 pm in reply to: Catalina – check 32-bit

    I really think Catalina is going to have one of the slowest adoption rates of any MacOS in recent history, at least amongst A/V professionals. Maybe if Apple made Quicktime X a professional application, I might have a better feeling about it, but I personally won’t be upgrading for a long time.

  • Zachary Kinney

    August 7, 2019 at 1:12 am in reply to: RED footage and Exporting color accurate EXRs

    Yes, doing VFX work on top of a final grade is a bad idea.

    Have you tried setting the AE project Working Space to none, and 32bpc? Then when you bring in your EXRs and R3D, preserve their RGBs. You’ll need to add a lin to log adjustment layer to the top of your layer stack, along with a LUT to view it properly. Just FYI, If you set your adjustment
    layer to be a Guide layer, and you export EXRs, turn on preserve RGB to get proper half float EXRs for grading with. They will match your EXRs you imported exactly, except for the vfx work of course.

  • Zachary Kinney

    March 25, 2019 at 4:58 am in reply to: Infinite hallway

    If your camera is locked off, I would just use photoshop and create it as a matte painting that you just import into AE. Or am I missing something here?

  • Here’s how you regrain in AE manually:

    First you need to set your project to 32 bpc. This technique will only work in float because we need to use some negative color values here. Then degrain your plate. Neat Video is by far the best tool there is for this. Among other reasons, it keeps everything nice and sharp. It is one of the few 3rd party plugins I swear by and totally worth the money. Not sure if Red Giant’s Denoiser works in 32bit, but Ive never found it to be that good anyway, and AE’s built in Remove Grain definitely isn’t 32.

    Next you want to duplicate your comp. Name that new comp “Grain”. In there duplicate your footage layer and delete the degrain effect from the bottom layer. Then select Subtract for the color mode for the top layer. Your image should go black now. If you want to see that it’s working, crank up the exposure in the view window and you should see all the nice grain from your image.

    Now drop this “Grain” comp into your main comp on top of your degrained footage, and set it’s color mode to Add.

    And that’s it! Regrained footage that matches your source exactly.

  • Reformatting the Raid worked.

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