Forum Replies Created

  • William Drescher

    December 30, 2010 at 1:08 am in reply to: Shading issue

    Matt:

    Found a workaround

    Turn out the Model, as bought from Turbosquid, Opened in Maya and exported as a 3ds works perfectly.. Normals are correct, and even if I modify the, the Shading stays true to course.
    But, If I open an AE Projects which has an Invigorator layer built in. that’s where the same model has shading issues.

    So.. Open old file, select 3ds model and use Replace. May have to repo a bit, but it works and we are moving forward.

    Dresch

    Wm Drescher | Design Director | KING • KONG • NWCN • Belo I
    t: 206-448-3893 | 333 Dexter Avenue North, Seattle, WA 98119
    aim/skype: wmdrescher • google/yahoo: wmdapple • msn: wmd@street-tree.com

  • William Drescher

    December 29, 2010 at 7:15 pm in reply to: Shading issue

    Unfortunately Not. This is a purchased model . Have tried a few changes in Maya, but can;t find a right combination that fixes the shading. We’ll have to keep a version 4.5.1 on one machine till there is a solution.

    Please keep us informed.. Happy to test anything.

    Dresch

    Wm Drescher | Design Director | KING • KONG • NWCN • Belo I
    t: 206-448-3893 | 333 Dexter Avenue North, Seattle, WA 98119
    aim/skype: wmdrescher • google/yahoo: wmdapple • msn: wmd@street-tree.com

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy