Forum Replies Created

  • Wessel Van wegen

    May 20, 2016 at 7:33 pm in reply to: Creating broken-concrete kind of background

    Hey man!

    Thank you so much! That’s exactly what i was looking for! It did the trick for me!
    I used in the Cell pattern effect the “Crystals HQ” pattern and cranked up the contrast. Then I used levels to gain even more contrast, and after that I added some turbulent displace to make the lines wobbly like the example. And as you said, tint worked perfectly to color the whole thing!

    Thanks again man, you’re awesome!

    All the best,

    Wessel van Wegen

  • Wessel Van wegen

    February 15, 2016 at 7:20 pm in reply to: Ray-traced 3D rendering layer effects question

    Thank you so much for your Help! This solved my problem!I only needed the Environment map so CC environment worked just perfectly fine!

    Thanks again, you helped me out!

    Best regards,
    Wessel van Wegen

  • Wessel Van wegen

    February 14, 2016 at 11:21 pm in reply to: Ray-traced 3D rendering layer effects question

    Thanks for the comment!

    Sorry for not letting you guys know.. I’m using After Effects CS6.

    To be honest, I did not think about using C4D Lite for this project because I was hoping there would be a solution for this issue.. But if there’s not, I will definitely check it out!

    To give you guys some more information.. The thing is that the text layer just shows itself as the way it’s set in the character window. When I apply some effects, nothing happens. The text just stays the same.

    Thanks a lot!

    Best regards,

    Wessel van Wegen

  • Wessel Van wegen

    December 4, 2014 at 5:19 pm in reply to: Adding effects to multiple objects at once

    Hey!

    That´s actually what I did at the previous screenshot. I blurred the precomp, but I still have those 2 layers left that give the object itself it´s see/through part. I´ve done the same thing at this one, but the two èffect`layers don´t blur the way they should. I don´t want those sharp edges around the object when it´s blurred.. Sorry if I´m understanding you wrong.. I´m a bit new to this kind of animation-precomping things.. Hope you can help me!

    best regards,

    Wessel

    New screenshot: https://puu.sh/dgRab/425c988a07.jpg
    What’s inside the precomp: https://puu.sh/dgRum/dc8e882e33.png

  • Wessel Van wegen

    December 4, 2014 at 4:30 pm in reply to: Adding effects to multiple objects at once

    Hey guys!

    Thank you very much for your reaction guys! I tried the way you told me how to fix it, but it isn´t working as it should the way I tried it… I kind of combined both of the comments on this thread. I pre-comped The layers of the object, except the one for the blur, and the one for the color. After that I added an adjustment layer with a slider to control the blur. But when I do that, it gives a blur inside the complete object, and that’s not what I’m looking for. The object needs to blur out completely. I think I did something wrong, but I hope that you guys can help me further with it! I attached a screenshot again to show how it looks right now.

    Thank you so much again!

    Best regards,

    Wessel

    Screenshot: https://puu.sh/dgOsT/5c1f2b4881.jpg

  • Wessel Van wegen

    November 29, 2013 at 9:54 pm in reply to: Question about a text effect

    Hey!

    Thank you so much for your response and the project you made!
    I took a look at the project you made and it looks really great! Almost the same as the original if you ask me..
    It only misses the kind of liquid effect where the letters are melted together or something.
    I will definitely continue with your project file. You helped me out a lot! Pretty cool you did it in such a short time!
    I really appreciate it man!

    Wessel van Wegen

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