[Francesco Barese] “i thought about moving the object manually by the smallest possible increment and add a keyframe for each one of them.but that is way more trouble than it would be worth.not doable”
You don’t need to do that manually. You can accomplish the same thing by spreading out your two keyframes on the timeline.
If you set a keyframe at frame 0 for a position of 0, and a keyframe at frame 10 for a position of 100, Ae will “tween” the values — that is, figure out what it has to be at each position in between the keyframes. Each frame will show 10 pixels of movement. If you want to cut that down to 5 pixels of movement and keep the same positions, drag the second keyframe from frame 10 to frame 20.
[Francesco Barese] “just out of curiosity.what exactly would happen if i increase the fps to 120 but render in 60?would it be slightly better?slightly worse?or would i be exactly back at square 1?”
It will be no different. The thing that matters for smoothness here is “what is the visual difference between this frame and the one that came before it?”
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
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