Forum Replies Created

Page 34 of 1278
  • Walter Soyka

    April 30, 2021 at 4:50 pm in reply to: Dynamic Links between two AE projects

    Maybe check out the Essential Graphics workflow? This will let you build a comp in After Effects that exposes parameters that can be changed in Premiere (or in After Effects). That means you can use the one comp over and over, passing it different parameters, with the ability to push changes up-stream and/or down-stream.

    Here’s some reading on the topic:

    https://helpx.adobe.com/after-effects/user-guide.html/after-effects/using/creating-motion-graphics-templates.ug.html

    https://www.schoolofmotion.com/blog/essential-graphics-panel

    https://www.schoolofmotion.com/blog/master-properties-after-effects/

  • Apply this expression to your orientation property, and say thanks to Dan Ebberts:

    try{
    L = thisComp.activeCamera;
    u = fromWorldVec(L.toWorldVec([1,0,0]));
    v = fromWorldVec(L.toWorldVec([0,1,0]));
    w = normalize(fromWorldVec(L.toWorldVec([0,0,1])));
    sinb = clamp(w[0],-1,1);
    b = Math.asin(sinb);
    cosb = Math.cos(b);
    if (Math.abs(cosb) > .0005){
    c = -Math.atan2(v[0],u[0]);
    a = -Math.atan2(w[1],w[2]);
    }else{
    a = (sinb < 0 ? -1 : 1)*Math.atan2(u[1],v[1]);
    c = 0;
    }
    [radiansToDegrees(a),radiansToDegrees(b),radiansToDegrees(c)]
    }catch(err){
    value
    }
  • Walter Soyka

    April 29, 2021 at 10:20 pm in reply to: Dynamic Links between two AE projects

    No, you can’t do a dynamic link from one AEP to another.

    You can import one AEP into another, but it creates a copy instead of a reference within the new project. You could change the original and the changes would not sync to your imported project.

    Can you describe what you’re trying to accomplish? Maybe there’s another workflow we could suggest.

  • Walter Soyka

    April 27, 2021 at 11:28 pm in reply to: auto scale box for two lines

    Yes, that will only get you the width. If you’re putting this in a rectangle size property, or in a scale property, you will also need to calculate the height and pass both dimensions.

    Without seeing exactly what you’re doing, I can only give hints.

  • Walter Soyka

    April 26, 2021 at 4:19 pm in reply to: auto scale box for two lines

    The Math.max() function returns the largest value from the arguments you pass to it, so we can set the width of both boxes to the larger of the two widths.

    The expression will look something like this:

    Math.max(thisComp.layer("Title 1").sourceRectAtTime(time).width, thisComp.layer("Title 2").sourceRectAtTime(time).width);

  • Walter Soyka

    April 19, 2021 at 10:24 pm in reply to: DIMENSIONS

    It depends on the display and the player. You’ll have to get these specs from the technical team producing the display system.

  • Walter Soyka

    April 8, 2021 at 4:17 pm in reply to: No preview, weird behavior

    The switch is called “collapse transformations” when you use it on a composition layer, and it works a bit differently than “continuously rasterize” on a vector layer — which is very confusing, because of course it’s the same switch 🙂

    Enabling that switch actually changes the render order in After Effects, and for a comp layer, it treats every layer within the comp as if they were layers directly in the containing comp.

    There’s a really good article and tutorial on this here:
    https://www.schoolofmotion.com/blog/collapse-transformations-continuously-rasterize-after-effects

    The bottom line, unfortunately, is that one cannot simply click “collapse transformations” and get a sharper version of the precomp. There are a lot of things (effects & masks especially) which will behave and render very differently than you might expect.

    (But none of that should cause Ae to fail to preview or render your frame…)

  • Walter Soyka

    April 8, 2021 at 1:30 pm in reply to: ProRes Render looks very degraded / noisy

    I’m not seeing the differences that you are — both images look the same to me (although the clips themselves seem to be slightly different timing / camera position).

    Can you post some screenshots showing your complete UI so we can see what you’re seeing?

  • Walter Soyka

    April 7, 2021 at 4:34 pm in reply to: Revert to frames per second in timeline

    Control+click (PC) or Command+click (macOS) the timecode display on the timeline viewer to cycle through different time display styles. You can also change the time display style in the project settings dialog.

  • Lighting! One common feature in all the shots you posted above is some kind of backlight (also known as a rim light or a kicker). If you’re not familiar with film-style / 3-point lighting, I’d suggest starting there. It’ll give you a lot more to work with once you move into the grading and optics effects mentioned above.

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