[Mario Sahe-Lacheante] “XDCAM from EX3 cameras”
XDCAM EX SP (1440×1080), or XDCAM EX HQ (1920×1080)? Hopefully this is on the same setting for all cameras…
[Mario Sahe-Lacheante] “It varies, there’s no particular template everyone works off – because different people contribute to the media from different areas, including some freelancers”
I’d think that this is your first problem in trying to track down the issue. A standardized workflow will make QC issues like this much, much easier to find and to fix.
[Mario Sahe-Lacheante] “I have seen though, sometimes people will work in anamorphic in FCP, 16×9 an AE, and render out the final video again from FCP in anamorphic, before our Episode process makes it 16×9 again”
Yikes. There’s nothing wrong with working anamorphically all the way through, but bouncing back and forth will not be kind to your footage.
[Mario Sahe-Lacheante] “Most of them would render natively out of FCP and import into AE, mostly Apple ProRess 422 HQ and XDCAM from EX3 cameras, and work from then onwards to add effects and text.”
As a general rule of thumb, After Effects performs better with intraframe-compressed footage like ProRes than it does with interframe-compressed footage like XDCAM (which uses long-GOP MPEG2 for video). Also, ProRes uses 4:2:2 chroma subsampling, but XDCAM is only 4:2:0, so ProRes is much better suited for graphics.
I’d try to standardize your FCP editors on square-pixel ProRes (you probably don’t need ProRes HQ); that should smooth out your workflow down through the rest of the tool chain.
Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
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