Thanks Edward. Those settings were on, but I did find the problem. If I attempted the Invigorator or OpenGL engines, it would give that result. Using the Ray Trace render worked correctly(but took nearly 90 minutes for a 10 second clip).
Also, on a side note, in another post you (I’m pretty sure) had mentioned turning off Tool Tips to improve Fragmentation performance. I had not been making use of Frag because of the slow speed, but that tip helped as well, so thanks twice!