Hi! Thanks!
This is the render:
We are rendering via Royal Render using V-ray Adv 3.60.04. Built-in frame buffering and Memory frame buffering are both enabled. We are separating the render channels into Multi-Matte, RGB and V-ray’s wire frame, but we aren’t rendering the Alpha. Shaders are using 3Ds Max Photometric Scale.
Gamma is Input: 2.2 and Output: 1.0. Colour mapping is set to Reinhard, Multiplier and Burn Value both 1.0.
The jpg are the settings within the 3DsMax
They are using Vray
Thank you!