Hi guys,
There is way to do this in C4D with no plugins! You can break any kind of mesh into nice breakables objects.., just select all faces and split it, then use matrix extrude:… step 1… Polygon Coordinates=false… Move=0… Scale=100% … Rotate=0 …Apply !
Next you have to scale out/in selection for some ticknest…!
Finally you need just to close caps in/out-side with “Close polygon hole”-tool…
That’s it…
Thanks