Forum Replies Created

  • Torrclan

    October 21, 2006 at 9:23 am in reply to: Audio Synchronization

    Hi There

    To record at full speed results in a marked FPS decrease due to CPU demand (slideshow). Thus recording at half and speeding up ensures smooth playback. Wrt audio, I have tried to CTRL Trim the Audio in order to trim to fit – I however then land up with a smooth video, but Audio that plays back twice as fast (Mickey Mouse voices) – Any Ideas Please…

  • Torrclan

    October 20, 2006 at 6:32 pm in reply to: Audio Synchronization

    Hi There: Capture of AVI at half-speed is done by slowing the actual simulation down (key-press) and then starting the record/capture process. I first record my in-game play/mission as a track, edit the track and then once edited I play the track back at half-speed and let it run and record. Audio is also then recorded at same speed(half). I then speed up in Vegas and get stuck with Audio PS: Simulation is Lock On:Modern Air Combat

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