Forum Replies Created

  • Torin Gondo

    April 17, 2008 at 8:45 pm in reply to: SFK files lying around…

    But that’s the whole point of “cache” directories. It’s like temp directories … you don’t need to manage at all. You don’t need to bother selecting the wav and sfk files to delete when you’re done with your project. The program manages it all for you … as a user, you’d set the max cache size or age of file … program will delete the files automatically when they’re not used anymore.

    It’s a common feature of programs these days. Not sure why Vegas developers haven’t implemented yet but hope they do in next upgrade.

    – T

  • Torin Gondo

    April 17, 2008 at 12:32 pm in reply to: SFK files lying around…

    I totally understand the need for SFK files but littering the directories with tiny files is just bad design. Like every pro software out there, Vegas should use a cache directory (which is user specifiable) to store these files. Users can clean up the cache is desired at their discretion and have Vegas rebuild the sfk files as needed. As sophisticated software as Vegas is, I just can’t believe this faulty design.

    – T

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