Tom Wood
Forum Replies Created
-
Yes, a fisheye effect.
Thanks for letting me think out loud!
TW
-
In Mirage there is a warping grid tool that could take a straight line and create the depth effect. So an emmitter that made distinct shapes that moved in a straight line could work too. Hmmm, maybe just a series of object graphics shot out at random times, then I can blur and warp them.
-
I tried most of the profiles, no help.
Dunno.
TW
-
The video card has a boatload of settings that can be changed. It also comes preloaded with a set of profiles for a variety of software programs, like Maya, LightWave, Combustion, etcetera, but PI isn’t listed. Changing the profile optimizes all the settings for a particular program. Is there another program out there that acts like PI to a video card that might be on the list?
TW
-
Got the software rendering turned off by turning on hardware acceleration in preferences.
On the ethereal wave emitter, changing the zoom in the preview window seems to slow down at 400%, but it’s hard to tell with it in that close. Other Pro emitters it didn’t have any effect. The ‘keep particles in order’ button had no effect, checked or unchecked.
I’ve had a similar problem with some of the fireworks emitters that have the “super emitters” (?) in them.
When the images are rendered, is the video card involved in any way? Because if you look at that first still I posted, it’s very rough. If the video card is not involved, then it’s the CPU.
TW
-
How do you turn software rendering OFF? It now starts in that mode automatically when double-clicking the desktop icon, and I can’t find where to turn it off.
No games or other OpenGL apps are running on this machine when using PI.
I’ll run the tests you suggested when I can turn off software rendering.
TW
-
Well, slow is right. That pretty much makes using the emitters impossible, since you can’t see what they are doing. The render time is not acceptable either. I stopped after ten frames. Here’s what frame 404 looked like using the software render mode.
https://i18.photobucket.com/albums/b113/tomwood2/animation/rwsoftrend0404.png
Are you saying that a dual 2.4G hyperthreaded Xeon machine is already obsolete for these emitters?
TW
-
I updated the driver, it’s a Quadro 500FX/600FX with 128 MB. No help at all. Performance in the stage window eventually slows to a crawl. The saved output doesn’t look anything at all like the sample movie, it’s very rough. It seems like there’s something fundamentally wrong here. Anything else I can try?
Thanks,
TW
-
Motion Blur is not on.
It seems run okay for about thirty frames, then goes slower and slower with the pixellation getting worse and worse.