Forum Replies Created

  • Tom Slinger

    January 13, 2021 at 2:37 pm in reply to: Delay / Offset Posterize Time Effect

    Ah! AMAZING! Thanks Jacob, this is so helpful.

    Exactly what I needed. 🙂

  • Tom Slinger

    December 15, 2020 at 12:29 pm in reply to: Delay / Offset Posterize Time Effect

    No worries! Thanks for your help.

    I’ve taken your advice on using different values and created this which works well:

    seedRandom(index,true);

    posterizeTime(Math.round(random(4,6)));

    value

  • Tom Slinger

    December 8, 2020 at 11:18 am in reply to: Delay / Offset Posterize Time Effect

    Thanks Trent!

    Thats really helpful. I’ll use expressions instead, I didn’t know you could add posteriseTime to timeremap.

    Ideally I’d want all layers to be 5 fps, is there a way of offsetting each layer by a different value so that the layers will be changing frame on different frames? I appreciate your suggest would do this but I’m wondering if it’s possible to maintain the 5 fps?

  • That’s amazing! Thanks for that, works really well.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy