The look I am trying to achieve is pretty much a glow worm effect but on a single object. So a strong light in the centre of the object that fades out towards edges. As I mentioned the backlight shader gets close but the SSS shader looks so much nicer and realistic.
The scene I uploaded with the figure is pretty much it. It has a lovely glow effect all along the object, srong where the light is and fades the further it goes.
Thanks for the help.