not as far as im aware. its simple so ill list the steps, maybe you can spot what im doing wrong.
create sphere and plane.
lift sphere above plane.
add cloth tag to plane, highlight edges and fix points.
add collider tag to sphere, add dynamic body tag.
hit play.
ive tried messing with all the settings to see if i couldnt get a different result but no matter what i change i always get the stretch. the only thing i havent been able to try is upping the stiffness above 100, only cuz it wont let me. just keeps dropping back to 100. i even went to try changing user data and maybe up the max, but no such luck