Forum Replies Created

  • Thiago Costa

    February 26, 2019 at 8:57 pm in reply to: Define maximum wait time during “do… while” loop?

    Hello Walter, awesome solution!
    It got me thinking about some other possibilities too, since I’m writing this to help my team’s workflow.
    I will make some adjustments to the code as soon as I get home.
    Thank you!

  • Thiago Costa

    February 26, 2019 at 10:38 am in reply to: Define maximum wait time during “do… while” loop?

    Hi,
    I didn’t explain it earlier to focus more on the problem I was having and not take much of your time.

    The script I built is just a script launcher. You run it, and for each key you then press, it runs a specific script. I know there was ft_toolbar and kbar, and I really like those scripts, but I wanted to launch scripts using a custom keyboard or even an extra numpad, so that each key launches a specific script that I set up.

    So I set a shortcut in AE (ctrl+shift+\) to run the script, and configured the extra numpad to run macros. So each key is a combination of “ctrl+shift+\+1”, “ctrl+shift+\+2”, “ctrl+shift+\+3″… and so on…

    I have no idea if this is a long work around or if there is another easier of doing so… But this is working perfectly. The script reads a txt file, containing the key name and the path to the script I want to launch, so it would be easier configure whenever I felt like needed.

    I asked for help thinking about other scenarios, in which I would not have the external numpad and still wanted to use the script, but missed a key, or if the macros was not well configured and so we would not be stuck on a loop forever. Now I’ve made a custom keyboard with Arduino and will soon 3DPrint the enclosure.

    That’s it… I’m a big fan of DIY stuff and thanks to the help I got here I’m one step closer to get it done.

  • Thiago Costa

    February 25, 2019 at 11:01 pm in reply to: Define maximum wait time during “do… while” loop?

    Awesome!
    This is exactly what I was looking for!
    Thank you very much!

  • Funny thing is, the solution to my problem was going to Nvidia Control Panel > Manage 3D settings > Program Settings and selecting the Intel Graphics Card as the preferred card for OpenGL rendering. Believe it or not, when selecting the IGC, After Effects would finally recognize my Quadro and Element worked perfectly!

    But thanks for the advice!

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