Forum Replies Created

  • Terry Tran

    October 28, 2017 at 8:27 pm in reply to: How to create a perfect sphere outline like this in c4d

    Managed to figured it out by myself. It took a while tho and it might not be the most time efficient way but worked out great. Thank you again for the files Brain! Would never figure it out without those instructions!!!

  • Terry Tran

    October 27, 2017 at 9:26 pm in reply to: How to create a perfect sphere outline like this in c4d

    Thanks Brain, this is BRILLIANT!!!!!!
    I’m trying to figure out two more things.
    1. How did you cut the top and bottom ‘star’ part so the intersecting points are perfectly at the same same positions with the one next to it.
    2. How did you turned the middle square into a rectangle. (I’m guessing you cut four more points on the corner and close the polygon. But how did you make the points at the exact same place)
    I guess these two questions are somehow related – is how did you cut a single point between two objects. Apologize if my English is a bit confusing. I will explore more later this evening after I get home but would be amazing if you could shed some lights on this.
    MANY THANKS!!

  • Terry Tran

    October 27, 2017 at 4:27 pm in reply to: How to create a perfect sphere outline like this in c4d

    Many thanks for your input on this Jim. It definitely helped me understanding the problem more. It’s driving me crazy because it seemed not to be a difficult modeling but in reality it gave me a lot of troubles of making it exactly what I wanted. Below is another approach I took this morning. It kind of solved the intersection issues but it’s not exactly what it looked like in the original picture. What I did was I made a high poly sphere and took the polygons I wanted and extruded them. The intersections in the middle are perfectly smooth now but the top and bottom parts are also getting narrower so each spline isn’t really rectangle. This is the closest I could get so far. Looking forward to see other people’s thoughts on this.

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