Forum Replies Created

  • Terry Kas

    April 11, 2016 at 10:07 am in reply to: Particles distribution control

    thank you Adam for the quick reply

    not sure how i could do this if the particles are filling the object’s volume.

    for example:
    in Xparticles i have a sphere as the emitter set to object volume
    and the emission is just a pulse with 0 speed (the particles freeze)
    how can i use a texture to fill more particles in the centre of the sphere following a gradient with less particles towards the surface

    thanx again

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