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  • Yep, that’s it. I’m sorry if I sounded convoluted; it’s a bit tricky to explain anyhow. I basically did as you suggested and the .wav file was fine, and the versions (one mp4, one mpg) I made of the trailer with just that .wav as the soundtrack gave me the same result as the original–everything worked fine in VLC and WMP and when viewed through a browser. But again, MPC and KMPlayer showed the same strange muffling phenomenon I experienced earlier. Which is why I suspect Vegas fails to render it correctly and those last two players can’t compensate for that glitch. My only problem is that I’d just want the trailer to be working perfectly in most video players–especially since it’s not just a case of one random player not playing it right, but two fairly popular ones. It really is especially odd as the sound was fine in MPC when I was still testing out earlier versions of the trailer, but I’ve made so many changes that I can’t revert back to the version that worked.

    It’s like I added something that Vegas just couldn’t handle right, but now I’ve tried removing various clips from the middle just in case they magically screwed up the rendering process somehow and haven’t had any luck. The only similar situation I can remember is when I tried to make a video with clips from an old Technicolor movie and the Technicolor parts constantly threw up glitches, like Vegas just didn’t understand how to render such rich colours. So I was wondering if there were any idiot-proof sound settings/codecs I could try to smooth this thing out?

    Thanks again for your help and again, apologies if I’m explaining these things clumsily.

  • Thanks for the swift response. I tried this and as I expected, the audio looked the same in Vegas, and some of the muffled bits were even louder in the .wav when I played it back in Winamp because of the amount of compensation I had to do earlier. I rendered it into a new file and the problem persists in MPC and KMPlayer. It’s probably worth mentioning at this point that earlier versions of the trailer didn’t have this problem and I used the exact same audio clips on it, too (and those aren’t corrupted)–so I presume it’s some glitch that happens during the rendering process and it’s some codec issue that certain players just can’t handle. The audio sounds normal in VLC, Winamp and Windows Media Player (both the video files and the raw .wav).

    Right now, I don’t see a way around the problem apart from turning the volume up on the second half on the trailer and don’t feel like starting the audio work from scratch, so I guess I’m just going to have to tell whoever downloads it that for some reason it doesn’t work on a few players the way it should. It bugs me, though, because I would much rather have a version that played well on all players. I’d also be curious to hear as to whether other people have had problems of this sort, because I’ve only ever had video problems during rendering before. Or whether there’s just some setting I’ve missed (because there isn’t an audio envelope anywhere in there nor have I applied any muffling FX to take down the volume).

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