Forum Replies Created

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  • Terence Morris

    April 19, 2010 at 5:31 pm in reply to: Splicing in new audio

    Got it! Thanks, John – great that you could take time providing all this information. You’re the man!!
    -T

  • Terence Morris

    April 19, 2010 at 2:02 pm in reply to: Splicing in new audio

    Thanks for the update, John.

    Vegas appears not to include these codecs (YUV or Cinemax). I did a quick Google search – but not sure what is authentic or whether I have to buy one of these. I did read something about *.mfx being lossless. I know this is a container not a codec. Vegas 9.0 has this rendering option, but doesn’t say what the codec behind it is. I saw that the mfx HQ bitrate is 35 Mbs, which suggests that compression is minimal. I’m probably talking out of my hat as my knowledge is very limited! Anyway, would this be a viable option? Otherwise, where can I obtain the correct versions of YUV or Cinemax Codecs as you suggested?

    Again, many thanks for all your input!
    Terence

  • Terence Morris

    April 18, 2010 at 4:50 pm in reply to: Splicing in new audio

    Thanks, John. You have saved me from wasting more time attempting the impossible.

    I think I’ll stay with the tools I know and audio sync and render individual takes in Vegas as a first step.

    My only concern is whether rendering the video twice will compromise final image quality in any way. I will use the same output settings in audio syncing that I plan to use in my final project render (H.264/30fps/720p/12Mbps).

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