Thank you very much for your help.
what I’m trying to do is have the orbs moving around in sporadic patterns across the floor layer. As they move they reveal the floor layer directly beneath them as if the orbs are the light source.
the mask for each orb is on the floor layer. I could animate each mask path for each orb but it is likely I will have to make changes and re animate all the paths.
I could set up a light to each orb so that it follows it around as it moves. However I’m not sure if I have enough RAM to handle all the lights.
Thank you again for the help.
“where’s the movement? give it some movement, you always need movement… and up the depth of field”