Forum Replies Created

Page 39 of 594
  • Steve Roberts

    December 17, 2009 at 8:42 pm in reply to: Benefit of extra Graphics Memory (Frame Buffer)

    OpenGL is relevant for 3D apps such as MAX, Maya, C4D, Lightwave and so on. Gives you better previewing capabilities.

    It’s also important for apps that lean heavily on a graphics card, such as Apple’s Motion or Color. If you were on Mac.

    But for AE … not so much. Spend the extra money on RAM, faster processors, plugins, a big monitor or a really nice chair. I’m serious on the chair thing.

  • Steve Roberts

    December 10, 2009 at 11:28 pm in reply to: No Video Tab/Player

    Flash can export a lot of things: SWF, HTML, EXE in a package if you want. AE just exports the FLV when you choose to export/render FLV.

    If the user has downloaded the latest Adobe Media Player, he/she should be able play the FLV. If not, he/she most likely cannot play the FLV.
    Instead, you would want to export an SWF from AE to make something that can be played with little discomfort on the user’s part.

    Right, Flash gurus?

  • Steve Roberts

    December 10, 2009 at 4:23 pm in reply to: No Video Tab/Player

    Go to the top right and look for the drop-down menu that says “workspace”. Choose “standard”.

    Now if you want to see the composition window, you need to make a composition.

    If that doesn’t help, you’ll have to clarify your problem, since I (for one) don’t know if you’re using the correct terminology.

  • Steve Roberts

    December 9, 2009 at 7:54 pm in reply to: How to create these specific effects in AE?

    I’d say that he has a red flashing LED in his hand to light his face and provide a tracking point for the lens flare.

    As for the rings on the suit, they seem to be projected from a source to the right, out of frame — not done in post, but a practical, on-set effect.

  • Steve Roberts

    December 8, 2009 at 2:03 pm in reply to: How the heck does SOUND work with AE?

    AE originally started as a compositing program to layer stuff over video and do things that an editing app couldn’t do. Then a timeline was added and it became a motion graphics app. However, it’s not an editor and will probably never be an editor, so it should not be compared with editing apps. Assume nothing.

  • Steve Roberts

    December 7, 2009 at 1:45 pm in reply to: autoring blu ray disc

    DVD Authoring forum?

  • Steve Roberts

    December 3, 2009 at 4:03 am in reply to: after effects time question

    Drag the six 10-second videos into a comp in order and render that.
    Drag the five 12-second videos into another comp and render that.

    Take each of those videos into an editing app and copy/paste/copy/paste until you have an hour for each video. Export each hour-long video, then compress to MPEG-2 if you want a DVD.

    That’s one way.

  • Steve Roberts

    December 1, 2009 at 10:23 pm in reply to: Timestretch.

    Upon reflection …

    Dave’s right. If you want it to look good, shoot it high-frame-rate in the first place. If you Twixtor down to 2 fps in 50% stages, you could get really weird distortions, especially if you have blurred movement or repetitive images, such as the spokes of a wheel. (Did the 12-spoke wheel rotate 30 degrees or 60? In all the confusion, I kind of lost count myself.)

    Or you could download a demo and try it.

  • Steve Roberts

    December 1, 2009 at 10:01 pm in reply to: Timestretch.

    Twixtor.
    If you have trouble, do it in stages: 50%, then 50%, then 50% maybe.

  • Steve Roberts

    December 1, 2009 at 9:17 pm in reply to: Bullet time in AE

    Can you string the images together into a sequence, add the footage before and after the bullet-time sequence, then render a clip and post it here?

    Otherwise, we’ll all be speculating.

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