Forum Replies Created

  • Steve Pearlman

    March 6, 2019 at 7:49 pm in reply to: How to smooth complex splines

    Does subdivision surface work with spline based objects? It seems to work fine with cubes and other polygonal geometry but not with my splines or rectangles, n-gons, stars, etc.

  • Steve Pearlman

    March 6, 2019 at 3:49 pm in reply to: How to smooth complex splines

    That is great, thanks. How about a tool that isn’t committed to keeping the points in the same spot, something that would basically turn a shape into a circle if you ratcheted up the parameters enough (though that is not my goal)? That is how the Relax modifier works in 3DS Max.

  • Steve Pearlman

    March 5, 2019 at 5:54 pm in reply to: How to smooth complex splines

    Thanks for that. But am I wrong in the observation that these are all fairly subtle tweaks to the existing geometry? I can only get small changes manipulating those variables. Is there an easy way to relax things more substantially?

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