Forum Replies Created

  • Steve Neaves

    October 8, 2013 at 8:35 am in reply to: Getting rid of bumps in 3D tracking shot

    I thought this too – so I started from scratch. I have intentionally kept it really simple. I did the all the stabilization – then rendered it. So I am now using the pre-rendered track shot – with the CGI on top. But it still picks up this bump. There are no other FX going on – just the CGI track on top of a single piece of footage. Im surprised the camera tracker has no tools to dampen or smooth out paths it creates.I am presuming the bump is caused by a tiny bump in the stabilized footage that is only visible once I had started pushing CGI elements closer to the camera using the Z axis (thus increasing the bumps visibility). I will go back and try to smooth the path again manually. Thanks Steve

  • Steve Neaves

    October 7, 2013 at 8:29 am in reply to: Getting rid of bumps in 3D tracking shot

    Thanks Roland – I did do this, I smoothed the path by hand – I could clearly see the bump on the path, but when I flattened it – just made it worse. It made the CGI move around even more. I am assuming I did this incorrectly – but all I did was locate the bump on the track and carefully remove it – I have plenty of experience with bezier paths so I am confident I did this bit correctly – I just cant get my head around why it made it worse?

  • Steve Neaves

    October 5, 2013 at 7:39 am in reply to: Getting rid of bumps in 3D tracking shot

    Thanks for swift reply – all the stabilization was carried out before I implemented the CGI – I used elements 3D.

    I can’t take the CGI and mix with the original footage as the bumps are on the CGI track.

    Heres a link to the shot – you can see the bumps at the beginning.

    I just need to be able to smooth the track that the CGI elements are attached to. Thanks Steve

    https://vimeo.com/user16540650/review/76149466/047fa44545

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