Forum Replies Created

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  • Steve Connor

    March 12, 2016 at 9:25 pm in reply to: What makes X fast? Tom Knows.

    [Bill Davis] “But the X way is still singular in how the facits of the system work in concert – first dynamic pre-trimming using Reject and Favorite alone with keywords as he demonstrate – and then how the magnetic timeline lets you work with that pre-trimmed material to group and connect visual and audio elements in persistent arrangements and the move/trim/manipulate them as units safely with collision avoidance – insuring that you never overwrite anything unless you specifically choose to do so.

    Those things drive a LOT of the friction out of X editing when you’re “in the zone” working.
    “

    I’d like to add something to this, Bill is a regular and very enthusiastic contributor here and is a great proponent of FCPX, so if you’re reading this forum to get some ideas on whether to use FCPX then you might think that you have to adopt the structured workflow that Bill follows to get the best out of it and that ISN’T necessarily true.

    Lots of us are more tactile Editors, we like to get the material into the NLE and immediately start shaping the edit on the timeline without all the prep work that some do, organisation comes later and if this is how you work then FCPX is GREAT for this. The skimmer gets you through all your material extremely quickly and the magnetic timeline works brilliantly for chunking sections around the timeline without worrying about losing sync or losing clip positions. The fact that every action DOESN’T stop playback means you can tweak on the fly really easily. I’ve been using X since the beginning and to be honest I rarely use keywording and I’m still faster and have more fun on FCPX.

    No offence to Bill but I just wanted to add that in to the mix!

  • Steve Connor

    March 11, 2016 at 7:24 am in reply to: FCP X can’t do “pro” is officially vaporized.

    [Bill Davis] “Subscribers? Meh. Folks can get subscribers by dressing up cats. I’m more an MKGHD guy. Trusted on tech knowledge. Edits his shows on FCP X now – AND (and this is the closer for me) got Interviewed on tech trends by none other than Neil Degrass freekin’ Tyson.

    To me that’s kinda the modern definition of ‘mic drop’ killin it.”

    So one moderately successful YouTuber using FCPX is “Killin it”?

  • Steve Connor

    March 10, 2016 at 8:56 pm in reply to: Timeline Redraw Errors

    I’ve started to see this one over the last few days as well, restart fixes it for me

  • Steve Connor

    March 10, 2016 at 2:11 pm in reply to: FCP X can’t do “pro” is officially vaporized.

    It was a joke Robin, hence the smiley face

  • Steve Connor

    March 10, 2016 at 10:49 am in reply to: FCP X can’t do “pro” is officially vaporized.

    [Ronny Courtens] “And these will not involve needing exclusive and overly expensive hardware solutions.”

    Apart from an overly expensive Mac 🙂

  • Steve Connor

    March 10, 2016 at 7:23 am in reply to: FCP X can’t do “pro” is officially vaporized.

    [Bill Davis] “there were voices arguing loudly here right up to the release of Focus that Apple was TOTALLY jettisoning professionals, that FCP X was aimed at prosumers and web kiddies exclusively – and that the software was and always would be useless from any professional perspective. It was gleefully pronounced with poetic flourish here almost weekly. “

    By one person in particular, who doesn’t post here anymore and possibly a couple of others who also aren’t regular visitors. This hasn’t been the tone of this forum for quite some time, do you think it might be time to let it go now?

  • [Bill Davis] “Anyone know more about the different approaches beyond the “we have this feature and the other guys don’t” which may or may not turn out to be the critical aspect of how some editors will prefer to work in the future.
    Interesting discussion.”

    Exactly I’m keen to see what the “Big Brains” on here make of the two workflows

  • [Neil Goodman] “But other than the speed and reliability that their new shared storage setup brings to the table – Its still not the same functionality that an Isis/Unity brings to the table. “

    For us Editors who’ve never worked on a Unity system what extra functionality does it have over this FCPX based system?

  • [Bill Davis] “Right now, X/Sharestation appears to have successfully trounced the existing “big facilities” players at their own game.

    A fact worth noting since that was the exact arena where early nay-sayers hung their biggest criticism.”

    I look forward to comments from Avid Unity users on this

  • [Bill Davis] “I figured I’ve earned the honors.
    “

    Sadly the honours went to Mathieu who posted the link earlier 🙁

    [Bill Davis] “Case closed.”

    I think everyone on here closed this case a while ago, most of the ongoing arguments are now personal preference or semantics. I’m not sure anyone on here has claimed that it isn’t “Pro” enough for a while.

    In the wider world of Editors though there is a lot of work to be done and this excellent article will go a long way to help.

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