Stephen Reber
Forum Replies Created
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Hey Joe, I have found another thing that is part of my problem, and I don’t know why it’s happening.
I totally rebuilt my project. At the beginning I just built my main menu and button highlights, everything looks great, as you can see by the first picture, the highlight lines up with the letters/button (our conferences). But after I finished the entire project, the buttons are out of alignment. I took screen captures of each of the menus (from when I tested the menu at the beginning and the menu after my DVD was completely finished). You will notice that the finished menu (not the buttons/highlight) has shrunk compared to the first menu.
Any Idea of whats causing this?
Stephen
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Thanks for getting back to me so fast Joe =]
I’m mildly confused (really not a hard thing to do)…I know this is not the AE forum, but maybe you can un-confuse me.
I have my 720 x 480 animation on the stage in AE, and convert the settings from square pixels to .9. The image seems to stretch out, and now is longer that the stage. I have been shrinking the image to 90% in the x so it would fit back in the stage… is that a no no??
Thanks again…
Stephen
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Hey Jeff, thanks for the quick response =]
I’m using CS3 with XP64. I think I get what you’re saying…
If my Menu starts at time 1 min, plays to 2 min 30 sec, with loop point that starts at 1 min 30 sec, that means my buttons won’t become active until 1 min 30 sec??
To answer your question, my buttons are totally unaccesable.
Stephen
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… just noticed that the wiggle expression shuts off my random expression. How do I fix that?
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Dan…
Thanks for the help!
I actually have another question. I was looking to wiggle a scale value in one direction, and I found you expression on your site. But I am trying to figure out why what I was doing before didn’t work…
This didn’t work…
rs = seedRandom(1,1);
r = random(1,100);
w = wiggle(1,40);x = scale[0] + (rs,r)+ (w) ;
y = scale[1]+ (rs,r);[x,y];
I can’t figure out why, because adding the “(rs,r)” worked, how come + (w) won’t.
Then I tried…
rs = seedRandom(1,1);
r = random(1,100);
w = wiggle(1,40);x = scale[0] + (rs,r) ;
y = scale[1]+ (rs,r);y + w;
[x,y];
Thought that would work too, but no.
Adding your expression finally worked…
rs = seedRandom(1,1);
r = random(1,100);
w = wiggle(1,40);x = scale[0] + (rs,r) ;
y = scale[1]+ (rs,r);[value[0],w[1]];
Why??
Thanks again for your help Dan, or anyone else who want to chime in.
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Hey RoRK…
Thanks for getting back to me. I am just correcting the lighting and coloring, using brightness/contrast and hue/saturation, just some simple clean-up work. I’m not using AE lights, sorry if I confused you.
For render output, I used the default WMV with no compression. I’m told it’s supposed to render as clean as the original, but it’s not. So I don’t know if it’s my graphics card, I’ve got some settings off, or it’s just plainly my computer putting up a fuss. LOL
Thanks again…
Stephen
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Thanks again for the help Hector, I did a little more trouble shooting, and fixed the settings on my transfer device. The problem seems to be when I render from AE to an uncompressed file.
So I’m gonna skip on over to the AE board and bug them for a while.
Thanks again =]
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Hay Hector…
Thanks for the help! Unfortunately I still have one problem I am dealing with. The video that I get when I import, then render in AE (w/ no compression)it has a lot more noise than the original.
How can I fix this? The video on the DVD was shot in digital, so it is really nice and clean, and I don’t want to send the final presentation to my client that is less than so.
Thanks again =]
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I just noticed my DVD player has only and analog output in the back, no digital coaxial-out port.
Would I be correct to assume that the DVD going through analog cables may be the cause of the noise and pixalization of the video??
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Larry… Thanks-a-billion for the help and advice!!
Stephen =]

