Thanks for your help. I tried this method of animating the anchor point instead. This results in a somewhat more direct movement line than the skewampus path I get when animating position on top of animating a bezier scale, but I’m afraid the image still isn’t moving in a straight line. I’m still seeing a bezier curve in the spatial movement, when I need it to be linear. Only the scaling should have a bezier ease in and out. Any other ideas?
Or is what I want impossible? Do you think I could be experiencing something like an optical illusion because the scaling and movment aren’t in tandum, and so it causes the movement to appear irregular, when in reality it is moving in a straight line?
P.S. your portfolio inspires me.