Forum Replies Created

  • Perfect, looks like its working!

    Thank you so much 🙂

  • Hi Filip,

    Yes that’s exactly the intention, to bypass the Null layer, to make the project a bit more simple, when working with a large number of layers.

    Just tested this with my project and it works perfectly! Thank you so much for your help! Greatly Appreciated! 🙂

    How would this be altered if I were to plug this into the Rotation Value as well, so that it acts as if it was parented to the null.

    Many thanks!

  • Stephan Zammit

    October 26, 2021 at 11:06 am in reply to: Loop a specific 'time' instead of keyframes

    Hi Dan,

    thank you for getting back to me! Just manage to get the hang of it after a lot of fiddling.

    I was actually doing it like this:

    finalTime = (t+key(1).time)%loopDuration

    so the time of the first keyframe was messing up the loop. Solved it with the following:

    finalTime = (t%loopDuration)+key(1).time

    Thank you so much for your input, much appreciated! 🙂

  • Stephan Zammit

    October 26, 2021 at 8:10 am in reply to: Loop a specific 'time' instead of keyframes

    Hi Dan,

    Thank you so much for your reply! This works almost as needed. The only problem is that it seems to only loop correctly when the layer starts from time 0, when moving the layer in time the loop gets offset, since the original keyframes are being moved with it.

    I tried doing the following:

    valueAtTime(finalTime%(loopDuration+key(1).time))

    This works correctly for the first loop but then of course has a pause of that key(1).time, until the next loop happens again. I cannot seem to figure out how to cancel this ‘pause’so that the loop starts right after ignoring the key(1).time.



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