Forum Replies Created

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  • Spencer Tweed

    February 8, 2015 at 11:59 pm in reply to: Text disappears in 16bpc?!

    Tried, and no dice 🙁

    I’m on 11.0.0.378

    – Spencer

  • Spencer Tweed

    February 8, 2015 at 11:51 pm in reply to: Layer shows through upon rendering

    Haha, glad I could help with that in the end!

    – Spencer

  • Spencer Tweed

    February 8, 2015 at 11:39 pm in reply to: Layer shows through upon rendering

    Haha, I just posted that you should try that! Glad you solved it!

    – Spencer

  • Spencer Tweed

    February 8, 2015 at 11:38 pm in reply to: Layer shows through upon rendering

    Are you sure the parenting is the problem? It is possible to sort of turn a parent on and off with expressions, but that gets a bit complicated. Instead of animating your opacity (which could also be the problem!) try just trimming your layers in and out points and leaving the opacity at 100%. So in other words when the parented layer needs to show up trim it’s in point to that frame alt + [ and go back one frame and trim the non-parented layer’s out point alt + ]. Give that a shot!

    I’m still surprised the adjustment layer didn’t work… I just want to make sure that was set up right. So basically you should have this:

    1 Hand layer
    2 Mask layer (parented)
    3 Mask layer (unparented)
    4 [adjustment layer]
    5 face layer

    and to just make sure why don’t you change one of the parameters in the curves on the adjustment layer (just brighten it a tiny bit or something) to make sure that AE is actually rendering the layer and not just passing through it.

    Hope one of those fixes it! I know how frustrating that can be…

    – Spencer

  • Spencer Tweed

    February 8, 2015 at 11:16 pm in reply to: Layer shows through upon rendering

    Hm, that should have worked… Yes, I have sometimes pushed the lower layer a pixel or half a pixel back in z space and had that work too. I think what happens is that the motion blur in 3D somehow makes AE think that it the layer stretches behind the other layer or something like that – and realize motion blur can span multiple frames, which is why you are seeing it on the frame BEFORE your actual keyframe. (easy-easing it might also help btw, if that is what you want animation-wise).

    – Spencer

  • Hey man, I run a cache SSD on my Windows machine and I can tell you what I’ve learned from that. I don’t know what to say about running the app off the SSD because that doesn’t make sense to me, but in a Mac world it might help you out. Where I notice a speed increase is in three areas. Firstly I switched my dynamic disk cache and media cache (I guess those are now unified in CC – I’m on CS6) over to the SSD. That’s not only way faster, it allowed me to allocate more space to the cache. Secondly when I need to do some really quick work and am in a crunch I copy all footage files off of the network at our studio onto the SSD and it goes WAY faster. Not just ram previews and renders, but the whole After Effects app speeds up – even saving and loading. Lastly if you render uncompressed like I do, it is theoretically a bit faster to render to the SSD because you are trying to write out gigs of data for some longer comps. I haven’t tested the last one much, but in theory it could make a small difference (I definitely notice a difference reading off the drive to make proxies though).

    – Spencer

  • Spencer Tweed

    February 8, 2015 at 11:03 pm in reply to: Knoll Unmult: Multiple Copies Detected

    Unmult shouldn’t be able to see what kind of footage you have, so I don’t think that is it. More likely you have two versions of unmult installed on your machine, and one of those versions doesn’t have the controls (if I remember correctly that was added for the 64bit version). So you need to hunt down and delete the old one.

    As a note you can do the same thing as that slider by adding a CC Composite and uncheck “RGB only”. That will allow you to blend back in the original.

    – Spencer

  • Spencer Tweed

    February 8, 2015 at 10:57 pm in reply to: Text disappears in 16bpc?!

    How’s this for more weirdness – when I add a text animator and set the character opacity to 99% it renders just fine! Wtf…

    – Spencer

  • Spencer Tweed

    February 8, 2015 at 10:55 pm in reply to: Layer shows through upon rendering

    Yep, that sometimes happens when you have motion blur on 3d layers that are at the same z depth. I’m pretty sure the adjustment layer will fix it!

    – Spencer

  • Spencer Tweed

    February 8, 2015 at 10:50 pm in reply to: Layer shows through upon rendering

    Are your layers 3d? Or do any of them have layer styles?

    You can always try throwing an adjustment layer between the two with a curves or something on it (just add the effect, don’t actually make an adjustment) which will sometimes sort out AE’s render order problems. That forces AE to render everything below the adjustment layer before processing the mask layer and can fix some bugs.

    – Spencer

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