Okay, nevermind I figured that out. But now my problem is making the trail look displaced and the displacement map makes it look really weird. All I do is duplicate my base footage and set the duplicated footage to a guide layer, create a new camera, and then take the guide layer, the camera, and the solid containing the particular and then pre-compose them. Then? Apply the displacement map to the pre-comp and then……then what? It looks weird…….help?
\”It\’s all around us Neo, temporary constructs of time…..\”