Forum Replies Created

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  • I was gonna say use the puppet tool, but thaf might not work out too well. Doesn’t mean you can’t try it….

    \”It\’s all around us Neo, temporary constructs of time…..\”

  • Soham Jani

    March 22, 2016 at 1:44 am in reply to: Cinema 4D and Raining Code?

    Well, that’s pretty obvious. But my question is that how would I apply the code to 3D objects in Cinema 4D?

    \”It\’s all around us Neo, temporary constructs of time…..\”

  • Soham Jani

    March 15, 2016 at 9:51 pm in reply to: Lightnjng flash?

    Actually,that just reminded me, wouldn’t you have to mask out the areas that are hit by the flash? Not just flickering the entire solid? Or maybe I’m just thinking wrong……

    \”It\’s all around us Neo, temporary constructs of time…..\”

  • Soham Jani

    March 15, 2016 at 9:20 pm in reply to: Lightnjng flash?

    I know what you’re talking about. I just was out of my senses for a bit cause I had just woken up from a nap, but I get what you’re saying now. Thanks.

    \”It\’s all around us Neo, temporary constructs of time…..\”

  • Soham Jani

    March 15, 2016 at 7:58 pm in reply to: Lightnjng flash?

    Wait, seriously? So just take the solid and animate the, the…..I don’t know, what is it?

    \”It\’s all around us Neo, temporary constructs of time…..\”

  • Soham Jani

    March 15, 2016 at 11:29 am in reply to: Lightnjng flash?

    So, is there a tutorial on this? I haven’t been able to find one for that, but I guess to put it in simple terms, use levels to mess witht the whites and then use a photo filter (which I don’t know where to find) and just mask out the parts that are hit with the light and the shadows?

    \”It\’s all around us Neo, temporary constructs of time…..\”

  • Soham Jani

    March 14, 2016 at 2:39 pm in reply to: Bullet trail?

    Okay, nevermind I figured that out. But now my problem is making the trail look displaced and the displacement map makes it look really weird. All I do is duplicate my base footage and set the duplicated footage to a guide layer, create a new camera, and then take the guide layer, the camera, and the solid containing the particular and then pre-compose them. Then? Apply the displacement map to the pre-comp and then……then what? It looks weird…….help?

    \”It\’s all around us Neo, temporary constructs of time…..\”

  • Soham Jani

    March 13, 2016 at 12:23 am in reply to: Morph transformation effect

    Oh man, Im lost. Could be you make a tutorial on that? Or point me to one?

    \”It\’s all around us Neo, temporary constructs of time…..\”

  • Soham Jani

    March 12, 2016 at 8:11 pm in reply to: Bullet trail?

    Okay, I’m stuck. I made the soild from C4D. I parented the light to it and changed the emitter to the light. For some reason, I can’t move particular around and I don’t see the particles. Why?

    \”It\’s all around us Neo, temporary constructs of time…..\”

  • Soham Jani

    March 12, 2016 at 7:59 pm in reply to: Bullet trail?

    You said pickwhip the light to the solid. Did you mean the soild created from C4D?

    \”It\’s all around us Neo, temporary constructs of time…..\”

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