Forum Replies Created

Page 12 of 22
  • Simon Roughan

    October 6, 2011 at 1:18 pm in reply to: Production Music.

    Thanks for all the responses.
    Im sure theres something there for me.
    Simon

  • Simon Roughan

    September 27, 2011 at 12:55 pm in reply to: Should I use contracts?

    Short Answer: Yes.
    Long Answer: Yes, of course you should.

  • Simon Roughan

    July 29, 2011 at 12:43 pm in reply to: Foundrys Camera Tracker

    It is PAL DV widescreen.

  • Simon Roughan

    July 28, 2011 at 11:30 am in reply to: Foundrys Camera Tracker

    Thanks for the reply.
    It was originally a .mts file, shot full HD on a Panny AF-101, but in accordance with Dave LaRondes rule #1, I converted it down to a PAL Widescreen Quicktime, animation codec, before putting it into AE. Im trying to render it out in the same format. Like I said, Camera tracking effect on, background film has a shite render. Effect turned off, everything is ok. I mean its not the end of the world, and its an easy, simple workaround. I was just wondering if anyone else had experienced something similar…

  • Simon Roughan

    July 28, 2011 at 11:24 am in reply to: Foundrys Camera Tracker

    Hi Roland, thanks for the reply.
    Its a normal PAL 1050×576 film, with animation codec, lower feild first Quicktime.
    With the Camera Tracker effect on, the background film doesnt render properly. When I turn it off, it renders correctly.

  • Simon Roughan

    July 18, 2011 at 1:53 pm in reply to: Mograph and Spline Effector

    Thanks for that, mate. Thats about exactly as I made it too.
    Great minds yada yada yada….

  • Simon Roughan

    July 18, 2011 at 7:49 am in reply to: Intergrating 3d object into a real scene

    So Mr Trachtenberg, and yet again you have saved me a heap of work.
    Thank you.

  • Simon Roughan

    July 15, 2011 at 11:54 am in reply to: Intergrating 3d object into a real scene

    Now I get it.
    thanks for your help.
    A Guinness for you, next time your around my way.

  • Simon Roughan

    July 15, 2011 at 11:33 am in reply to: Intergrating 3d object into a real scene

    Thanks for the reply.
    I dont quite understand. Should I give the Building or the element behind it an object buffer? Or both?
    thanks again
    Simon

  • Simon Roughan

    July 15, 2011 at 7:40 am in reply to: Mograph and Spline Effector

    Yes of course, it was so simple it was embarrassing.
    Lets just say 100 segments bend better than 1!

    Simon.

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