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Intergrating 3d object into a real scene
Hello again. Still having a bit of a problem with this.
I have footage of a building. I want a 3d element to grow around behind the building and appear again on the other side of it.
I set a still up from the footage as a background, and match the camera to the perspective. I make a simple cube and match it to the position of the building in 3D space. I then grow my element along a spline behind the cube. So heres where I run into a problem. Is there a tag or something that I can attach to the cube, so that in the render its invisible, but still blocks out the element that runs along behind it? Of course, Ive tried the compositing tag with “seen by camera” shut off, but I still see whats behind it.
Any help appreciated
Simon