Forum Replies Created

  • Simon Ličman

    March 27, 2017 at 1:12 pm in reply to: Boole polygon problem

    well i somehow figured thing out, let me explain where i think may be problems and how i put thing together with sketchup (not professional approach but got it done).

    Multiple points in same area : well i always tried to optimize and when it doesnt changed a thing i splitted that part of spline to other layer on i can get two good objects and not 1 faulty, this didn´t much worked.

    Making extrude object editable gives separate depth of spline and caps, so even with connect like plugins i couldn´t get single fully connected object, that may confuse boole.

    aand i got to the point where i could “boole” thinner text from caps of extrude of fat text, so that tunnel like parts i put together in sketchup by placing outline of thin text on face of extruded fat text, and did something exact like “extrude” in c4d, with a bit patience with manual cutting i put it together.

    Thanks for patience ????

  • Simon Ličman

    March 26, 2017 at 5:16 pm in reply to: Boole polygon problem

    i tried what i could but still do not seem to figure that out ☹ i tried deleting additional points and optimizing but it still boggles my mind.. if you would do it i would owe you a lot, but i guess forum tries to motivate people to fix their own problems.

  • Simon Ličman

    March 24, 2017 at 7:19 pm in reply to: Boole polygon problem

    Well in boole option i have chosen (a without b) there seems to be automatically unchecked “create single object” and high quality or low does not make any difference, there is an project file: 11183_fznjbuj.c4d.zip , i attached either splines in cases someone took problem in their own hands

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