Forum Replies Created

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  • Shawn Turner

    December 22, 2017 at 4:11 pm in reply to: Trying to upload project file for question

    I too, experienced this issue yesterday.. I just used an off site uploader and linked to it.

  • Shawn Turner

    December 22, 2017 at 4:04 pm in reply to: Material acting…. straange

    Hey Adam,

    Thanks for the reply..

    Oddly enough, that was what i ended up doing (albeit I used Frontal as opposed to cubic) and it garnished a similar result. Cubic worked better, so thank you for that.
    Based on that information, the material has to be altered after it’s been applied to an object, correct? I changed the projection in the material after it had been placed on the object, Is there another place I can change that setting that would apply it to that texture across the board?

    Thanks again!
    Shawn

  • Shawn Turner

    July 28, 2016 at 2:29 am in reply to: Light Circles In Render

    Brian,

    Wow. Thanks for the information. I will be working through this first thing in the morning when I return to the office. I will be sure to try what you have mentioned about a different light source – see how that works first.

    I really appreciate your help on this. I will report back after with how it all works out!

    Thanks again!!

  • Shawn Turner

    July 27, 2016 at 8:31 pm in reply to: Light Circles In Render

    I sent a link to your email from Dropbox, not sure.

    Here is the link:

    https://www.dropbox.com/s/4irbbl6izpr14h3/IXA715G_Bite_Back.c4d?dl=0

  • Shawn Turner

    July 27, 2016 at 3:43 pm in reply to: Light Circles In Render

    Email sent Brian

    Thanks!

  • Shawn Turner

    July 27, 2016 at 3:10 pm in reply to: Light Circles In Render

    It came from Solidworks – It was supplied to me as a WRL file.

    I tried as you said and deleted the Phong and Normal tags.. Did a render and the circles are still there.

    I could send you the file to see if there is something I have done wrong within? As I stated before – I am not fluent just yet within the program and still learning as much as possible.

    thanks!

  • Shawn Turner

    July 27, 2016 at 1:23 pm in reply to: Light Circles In Render

    Hey Brian,

    thanks for your help here. I did as you instructed – and there are no light splotches anywhere to be seen (image attached). I had saved a separate file and tried monkeying around a bit – but the circles seem to show up everytime. If there is something I am able to do – it would be amazing!

  • Shawn Turner

    July 25, 2016 at 12:47 pm in reply to: Light Circles In Render

    Brain – Adam,

    Firstly, thank you for the replies.

    Secondly, you’ll have to excuse my ignorance here, but it that something I can fix easily – either option?

    I am relatively new to C4D – lots to learn yet, and this was a file supplied to me by a manufacturer.

    Thanks

  • Shawn Turner

    July 3, 2014 at 1:00 pm in reply to: Premiere Pro CC Sequence Rendering Issue

    Joshua,

    Yikes. I wish I would have known that prior to install. I suppose I got giddy and overlooked the ‘beta’ portion of the notification.

    That being said, thank you for the insight regarding scratch disks. I initially thought that was the problem, but didn’t see anything out of the ordinary. I didn’t dig too deep into it though. I will be now.

    What’s funny is that I tried to revert back to the previous version of CC and realized it was more work to do that than anticipated. It looks 25 links just to find the previous version, which is then broke into 4 separate files to be downloaded. It was a mess. So I opted out.

    All in all I appreciate your reply and will look into right now.

    Thanks again!

  • Shawn Turner

    July 2, 2014 at 8:49 pm in reply to: Premiere Pro CC Sequence Rendering Issue

    I ended up sitting with Adobe Tech.. They had me try all sorts of things, none of which worked. We eventually created a new project and imported the original project in, which then allowed me to render the main sequence, problem is, the new project is currently starting to experience the same issues. So not really a fix.. more like a temporary patch.

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