Forum Replies Created

Page 38 of 124
  • Shawn Miller

    February 4, 2016 at 11:39 pm in reply to: Feature request

    [Noah Kadner] “Yep- exactly my point explained in detail.”

    I get that your point was about having a workaround for working with CinemaDNG… but you also said that playback performance suffers because of media type (massive numbers of images vs a video stream). Should it not be pointed out if that’s incorrect?

    Shawn

  • Shawn Miller

    February 4, 2016 at 9:21 pm in reply to: Feature request

    [Noah Kadner] “problem is it’s basically terrible for playing back at full speed in decent performance because it’s a massive sequence of images vs. a continuous video stream.”

    Image sequences can playback in real time as easily as any “container format”. The problem with CinemaDNG files from the Blackmagic cameras is that they’re 12bit, 3:1 or 4:1 compressed raw files. Depending on the frame size and frame rate, you’ll need between 95Mbps and 220Mbps per stream to get real time playback in an NLE (IIRC). I’m sure someone will correct me if I’m wrong.

    Shawn

  • Shawn Miller

    December 11, 2015 at 10:41 pm in reply to: Hate and Love

    [David Mathis] “Would like to see OFX support in the free version as I wait for Studio version to come out. Just subscribed to a three month plan of Sapphire and would like to use it in Fusion as well. Guess that I will have to be patient on that one.”

    Ah, I see. I didn’t know that OFX plugins weren’t supported in the free version.

    Shawn

  • Shawn Miller

    December 11, 2015 at 9:01 pm in reply to: Hate and Love

    [David Mathis] “Fusion, good but needs tracking in addition to more OFX support.”

    Fusion does 2D tracking, do you mean 3D tracking? Where do you feel OFX support is lacking?

    Shawn

  • Shawn Miller

    December 11, 2015 at 12:44 am in reply to: Hate and Love

    [Simon Ubsdell] “So, not a question about which applications you prefer, but rather a question about whether you agree that every application has its sweet spot, and every application has its horrors.”

    Yes, 100% agree. There is a lot of crossover in the tools that I use… but none of them do everything perfectly, so I often finding myself wishing that one did something as well as the other. I do appreciate all of them for what they do well, though, and I feel pretty fortunate to live in a time when the tools I use are so incredibly powerful and accessible.

    Shawn

  • Shawn Miller

    December 9, 2015 at 2:01 am in reply to: OT – is the “new” Mac Pro a failure

    [Andrew Kimery] “[Shawn Miller] “When was the last time that Apple produced a machine that could outperform a souped up PC (running Windows or Linux) though… maybe not since before the Pentium 1?”

    Off the shelf PC from a vender like HP or Dell or an overclocked, water cooled, hot rod built in someone’s basement?”

    Good question – off the shelf is relative to the PC vendor of choice, I think. Boxx (for instance) has been shipping OTS machines that blow the doors off OTS builds from Dell and HP for years.

    [Andrew Kimery] “For less ‘exotic’ machines the old MPs would hold their own when they were new (though as James said PCs would update faster and the MP would get eclipsed after 6-12 months). For PCs that were packed to the gills with internal RAIDS, multiple GPUS, etc., the Mac hasn’t been able to compete toe-to-toe on that level since the they started cutting back the PCI slots 10-15yrs agod.”

    True, however, in addition, you could always put more processors and RAM inside of a Windows or Linux box. So, I’m not sure when (pre G2 maybe?) Macs ever had any real performance advantages over high end PCs.

    Shawn

  • Shawn Miller

    December 8, 2015 at 10:40 pm in reply to: OT – is the “new” Mac Pro a failure

    [James Culbertson] “I’ll just take a moment’s break from happily editing on my “lower-powered” nMP to observe that Macs and PCs have been leap-frogging each other for as long as I have been buying computers.”

    When was the last time that Apple produced a machine that could outperform a souped up PC (running Windows or Linux) though… maybe not since before the Pentium 1?

    Shawn

  • Shawn Miller

    December 8, 2015 at 7:39 pm in reply to: What slows you down?

    [Walter Soyka] “What about you? What slows you down, both in bad ways and good?”

    People

    – Improperly scoped projects leading to long hours near the end of post
    – Slow review cycles
    – Unhelpful feedback (“I don’t like her hair, can we do something there”)
    – Complete change in vision near the end of post (“I know this is for marketing execs in energy, but this really should be aimed at IT workers in retail”)
    – Contributing artists who don’t share my love of project structure/organization.

    Software

    Every application has it’s quirks, but preview speed is currently a big one for me. Looking forward to seeing how AE’s preview engine will evolve in the next 12-18 months.

    Fusion – still getting up to speed, but getting faster.
    Resolve – still not great on playback speed for editorial, but it’s easier/faster for color correction
    Houdini – slow learning curve (many id10t errors at the moment)

    Good slowdowns

    – creativecow.net. during long renders, I’m learning or laughing
    – long discussions about creative work in pre-production… helping people understand what they are actually asking me to produce.

  • Shawn Miller

    December 3, 2015 at 12:36 am in reply to: what is editing speed ?

    [Jeremy Garchow] “[Herb Sevush] ” what is editing speed ?”

    Moore’s law divided by the Society of Instagram Commenteers compounded by high streaming content provision to the power of the length of a Vine and corresponding attention span….

    Plus 2.

    Someone check my math, but I think that equals editing speed.”

    https://youtu.be/1uXEVRaTpdQ?t=14

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  • Shawn Miller

    December 1, 2015 at 10:36 pm in reply to: Serious X Editing for Speed

    [Joe Marler] “With broader capability this evaluation becomes more complex. E.g, what if an FCP X editor needed to do spectral audio correction? If he spends lots of time tweaking with the EQ when a Premiere user can use Audition, does that make FCP X slower? Or is that just saving cost not time because the FCP X guy can buy SoundSoap or Izotope?”

    The Premiere Pro editor can also use Sound Soap or iZotope. Maybe 3D text is a better example?

    Shawn

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