Forum Replies Created

Page 103 of 124
  • Shawn Miller

    January 7, 2012 at 12:18 am in reply to: Camera Tracker, Green Screen, and a 3D Room

    Sorry, I meant to post an example. For this shot, I used features on the ground, on the house, on the dumpsters and on everything that isn’t moving. This made the track easy…

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    Thanks,

    Shawn

  • Shawn Miller

    January 6, 2012 at 11:55 pm in reply to: Camera Tracker, Green Screen, and a 3D Room

    Hey Sean,

    I think the problem is your footage. You don’t have enough features distributed throughout the shot. To fix this, you might try putting markers not only on the green screen, but also on some stands (with markers) randomly arranged in the shot. Remember, what the tracker is looking for is parallax shift… or the comparative difference in movement between identifiable features. So, if you have objects close to the camera and objects far away from the camera, the software will have an easier time solving the shot. You might also consider using bigger, smoother movements (like a longer dolly shot)… jerky camera movement can add a sense of realism, but it also makes it harder to get a solution with minimal errors. Lastly, make sure that your subject is omitted from the solution, unless your talent is DEAD STILL (and they never are), you should instruct your software to ignore trackers on people, or anything moving… unless you’re doing object tracking and camera tracking at the same time. I hope this all makes sense.

    Thanks,

    Shawn

  • Shawn Miller

    January 6, 2012 at 12:28 am in reply to: Camera Tracker, Green Screen, and a 3D Room

    Can you post an example of the clip? It’s possible that something in the shot is throwing the track off, or you might not have enough features to get a decent track…

    Thanks,

    Shawn

  • Shawn Miller

    January 3, 2012 at 8:44 pm in reply to: New Mac Pro Coming Soon?

    “Moody’s right — it’s the hard drives.”

    I think you’re both correct. Same thing is happening at Dell and HP. If you configure workstations at each site and select certain hard drives, the ship dates change by a minimum of 6 days. Changing CPU or graphics card doesn’t affect the ship date.

    Shawn

  • Shawn Miller

    January 3, 2012 at 12:36 am in reply to: Will FCPX be continued?

    “…What people want and can’t afford doesn’t show up in the sales numbers.

    To me it’s more accurate to look at if you can afford whatever you want, what do you buy then.

    Understand?”

    Yes, I understand what you’re saying, but I don’t agree (about the iPhone). I work in a medium sized technology consulting firm. Most of the folks I work with choose Android and Windows Mobile phones (for many reasons I’m sure), but I doubt price is much of a factor.

    Is it possible that some people want iPhones but can’t afford them? Sure, but it’s also quite possible that those same people would prefer a Samsung Galaxy IIs or similar Android phone given a choice… and that’s where I have the most trouble with your statement(s). Since we don’t really know what non-iPhone users really want, or would buy if they had the funds, your statement doesn’t have any real weight. So all we have to go on is sales figures.

    As to whether or not FCPX will become the most popular NLE… who knows, only time will tell.

    Thanks,

    Shawn

  • Shawn Miller

    January 2, 2012 at 10:38 pm in reply to: Will FCPX be continued?

    “Apple’s iPhone 4 still top-selling smartphone at AT&T, Verizon…”

    It looks like this story only talks about iPhone sales from two carriers.

    “When I look at my crew on Hockey for example, everybody making our big union money and can buy what
    they want. The Iphone is all over the crew. (and any other sports crew I’m on)”

    Help me understand your point here, I thought it was (initially) that iPhones are more popular than all other smartphones (thus your comment that you’re “almost surprised when I see someone pull one out”). Or, are you really making the case that, of all smartphones over a certain dollar amount, iPhones are the most popular?

    Thanks,

    Shawn

  • Shawn Miller

    January 2, 2012 at 5:49 pm in reply to: Will FCPX be continued?

    [Tony West]Yes, there are other smart phones out there besides the Iphone, but I’m almost surprised when I see someone pull one out.”

    https://news.yahoo.com/rim-share-us-smartphone-market-slips-223809872.html

    “Android was the top smartphone platform with a 46.9 percent share of the US market at the end of November, up from 43.8 percent.”

    Apple’s market share also rose during the period — by 1.4 percentage points to 28.7 percent.

    Samsung remained the top handset manufacturer in the United States with 25.6 percent of US mobile subscribers at the end of November,up from 25.3 percent at the end of August.

  • Shawn Miller

    December 29, 2011 at 4:29 am in reply to: Adobe startles Wall St with Q4 sales climb

    “Easy: people bought Adobe Creative Suite more for Illustrator, Photoshop and After Effects than anything else. A lot of them wanted to use the applications in conjunction with Final Cut Pro.”

    Sorry Ron, I just don’t agree. I think this might be true for FCP and Avid editors, but PPro has had a large following among corporate, event, VFX/MoGraph artists and small post houses for a long time. I can see why this might be a surprise to folks in broadcast and medium to large post houses though. IMO, FCP and Avid users tend to ignore anything that happens outside of their respective camps. My guess is that in the pre-FCPX days, not many FCP or Avid editors ever bothered to visit the PPro, Media 100 or Vegas forums here on the cow…. doesn’t mean those forums weren’t active, or that no one was using these applications… it just means that the world of post is bigger than FCP and Avid.

    At any rate, I’m glad that more people are investigating other NLEs (including PPro).. I think it will make the world of editing better and more diverse in the long run.

    Shawn

    Shawn

  • Shawn Miller

    December 27, 2011 at 5:53 pm in reply to: FCP X Six Months Later – Blog Post

    “So if Aperture, like After Effects, allowed for a Canvas of 30,000 x 30,000 pixels, it could be a serious competitor to photoshop.”

    I’m sorry David, I still don’t understand your point. Apeture is a tool for oganizing and manipulating photos, and Motion is designed for motion graphics work… neither have (or claim to have) the kind of advanced graphics editing/compositing/creation capabilities of Photoshop, so I’m not sure how either could act as a PS replacement. Do you have a use case?

    “As for the paint tools, they are all vector, and can be resized, rescaled, changed, tweaked, turned into a path, all after the fact.”

    AE’s paint engine is also vector based, so all stroke options can be changed after the fact. If additional functionality is required, a shape layer can be used.

    “After Effects actually added paint and write on tools after Motion came out in CS3 I believe…”

    AE has had vector paint tools since v 5.0(about 2001).

    Shawn

  • Shawn Miller

    December 26, 2011 at 7:00 pm in reply to: FCP X Six Months Later – Blog Post

    “I honestly believe that if apple had actually scaled up the workspace for Motion, they could have taken on photoshop…”

    I’m not following here, how would a motion graphics application compete with Photoshop?

    “It already had a much better paint tool than After Effects, despite it’s being on the market for over 15 years.”

    I’ve never used Motion, what makes it better for painting tasks than AE?

    Shawn

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