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Camera Tracker, Green Screen, and a 3D Room
Hi everyone.
Having a lot of difficulty with attempting the following. I have shot an actor on a green screen with the camera moving around the circumference of the actor. (The actor being stationary in the centre). Green screen has all the appropriate tracking markers. I then ran into trouble with my camera tracker solving. It then went bad to worse.
There was no ground plain to specify since the actor was shot waste up. How do i then determine a better track? What is purpose of set origin and where should i be placing this? If there is no ground plane, what would you do??
When i attempted this i messed with the Camera Parented Null Object too much so that the camera then looked like it was were I shot it. This took way to long. what would you do different?
I then used vanishing point in Photoshop to put in a scene. I imported the file in and added it to my existing green screen actor. Put the precomposed room looked absolutely messed when i brought it in. Is there an easy way to make sure all the axis are correct??
Please Help. I have gone through most of the tutorials and manual on this but none show what to do without a ground plane. Not sure whether using vanishing point was the best option for this as well.
Sean