Filip- all is well until I tried to address the 2nd point in the polystar . ..
DO you feel up to walking me through the code for point no. 2 ..??? ( I must have goofed when trying to edit the “first three lines”…. (sometimes I’m slow – and it’s late here…)
Moo!
Z z z z z z z z z z z z z z . . . . .
thisPoint=2;
2=thisComp.layer("Null 1");
polystar=thisComp.layer("Shape Layer 1").content("Polystar 1").content("Polystar Path 1");
pts=polystar.points;
pos=polystar.position;
rot=polystar.rotation;
rds=polystar.outerRadius
a=(360*(thisPoint/pts))+rot;
a=degreesToRadians(180-a);
x=Math.sin(a)*rds;
y=Math.cos(a)*rds;
2.toWorld(pos+[x,y]);
Mooooooooooo…!