Hi Greg,
I wasn’t sure how to do what you were suggesting, however I did figure out a way to accomplish my goal which may take some time to do but worthwhile in the long run.
I can use a linear expression on my trim paths, pointing to converted audio keyframes. Within that expression I can change the last 4 groups of digits to limit their distance and amplitude thus achieving my goal of variability in replicating the audio spectrum. If I applied the same values to trim paths it would look too constant as it animated outward from the center, I needed spikes in speed and limits in how far that would go around the circle.
So as I move around my radius I’ll adjust trim path variables of x,y,z, and c.
linear(thisComp.layer(“Audio”).effect(“Both Channels”)(“Slider”), x,y,z,c);
So far this is working ☺