Forum Replies Created

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  • Sean Hellwig

    July 18, 2007 at 5:37 pm in reply to: Incorprating AE and flash

    Heres one on animating text in AE, and exporting is as vector text to Flash

    https://library.creativecow.net/articles/brimelow_lee/ae4flash1.php

    What i usually do is export my AE created graphics / animations as image sequences, then bring them into flash that way. Or i embed them on the timeline as FLV’s. Hope this helps a little

  • Sean Hellwig

    July 18, 2007 at 4:27 pm in reply to: Animate Checkbox to Audio Waveform

    thanks again all of you for your responses advice thus far…

    Heres where im at, using the code below

    threshold = 5.0;
    level = thisComp.layer(“Audio Amplitude”).effect(“Both Channels”)(“Slider”);
    control = effect(“mouthOnOff”)(“Checkbox”) ;

    if (level > threshold){
    control == 0
    }else{
    control == 1

    }

    This code seems to work great as far as determining the pauses in speech, however the mouth does not open and close nearly enough during the speaking.. note: im not looking for 100% perfection, but something somewhat convincing. so when the level > threshold i need the value you to alternate between 0 (mouth open), and 1 (mouth closed). I tried inserting a loop here (see attempt code below), but its not working out. ideas anyone?

    Attempt code here:

    threshold = .5
    level = thisComp.layer(“Audio Amplitude”).effect(“Both Channels”)(“Slider”);
    control = effect(“mouthOnOff”)(“Checkbox”) ;

    if (level > threshold){

    for (i =0; i<5; i++){
    control == 1
    control == 0
    }
    }else{
    control ==1
    }

    THANKS AGAIN!

  • Sean Hellwig

    July 18, 2007 at 3:51 pm in reply to: Kramer’s fabu tutorials

    I’d like to thank Andrew as well. Your tutorials are great, and your work is very inspiring! Thanks !

  • Sean Hellwig

    July 18, 2007 at 3:57 am in reply to: Animate Checkbox to Audio Waveform

    Thank you so much everybody for the quick responses. I love the cow.. I will try out some of your suggestions and let you know how it goes. Thanks again!

  • Sean Hellwig

    July 17, 2007 at 11:50 pm in reply to: how do they do it?

    Seems that there are a few layers of multiple images spread out randomly (i would image created in Photoshop). These layers zoom in (3d camera along z axis, or scale) while blurring and becoming opaque) the bubbles could be achieved by a simple solid with a circle mask, feathered and add a glow effect. Maybe Particular to generate multiples instances. Just my two cents. Definitely cool though. I just wish he didnt use the generic flv player skin on his left column videos.

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