Forum Replies Created

  • Scott Turner

    May 3, 2010 at 4:44 pm in reply to: reflex problems

    right now theyre talking about using a motion control system and having the people run along a pier hopefully green screened. Might be a lot easier and cheaper using treadmill as you suggest

  • Scott Turner

    May 3, 2010 at 4:44 pm in reply to: reflex problems

    right now theyre talking about using a motion control system and having the people run along a pier hopefully green screened. Might be a lot easier and cheaper using treadmill as you suggest

  • Scott Turner

    April 30, 2010 at 8:19 pm in reply to: reflex problems

    yeah looks like well shoot in high speed. what strategies should i use for a multi pass approach.

    for example, if im doing an arm only on a walk cycle do i do my masking (in AE) on both arms then make a boundary mask of exactly the same dimensions?

    in one of your other posts it seemed you were saying boundary masks were critical for this approach. i also found making both source and destination mask useful as was moving the masks totally off the screen when i get overlap.

    again were morphing a young boy to a youth to a man to an old man in a profiled run cycle…man that is a lot of masking…

  • Scott Turner

    April 30, 2010 at 8:19 pm in reply to: reflex problems

    yeah looks like well shoot in high speed. what strategies should i use for a multi pass approach.

    for example, if im doing an arm only on a walk cycle do i do my masking (in AE) on both arms then make a boundary mask of exactly the same dimensions?

    in one of your other posts it seemed you were saying boundary masks were critical for this approach. i also found making both source and destination mask useful as was moving the masks totally off the screen when i get overlap.

    again were morphing a young boy to a youth to a man to an old man in a profiled run cycle…man that is a lot of masking…

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