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  • Awesome, Brian!
    That is totally what i needed, solved my problem, and i would absolutely have never known to look there.

    Thank you so much for your help.

  • Phee,

    I emailed Andy Needham (the guy who created this tutorial) out of crazed frustration about how to avoid this.
    He’s recently got back to me, and seems to think it’s a bug in C4D.

    You know what though… i have a weird feeling it’s a bug-ish behavior in illustrator. Because i’ve run into a sort-of similar problem importing Ai files into After Effects.
    Like for example, Illustrator sees an “E” as a single path. One line traveling all around the letterform.
    But Illustrator sees an “O” as two different paths, a “compound path.” The outer circle and inner circle. No matter what you do, shape-builder, pathfinder, whatever, an “O” will always be two paths. Probably because the outer circle and inner circle don’t ever intersect each other.

    Like i said before, i don’t really know what i’m talking about, but i have this suspicion that while the two separate paths aren’t normally a problem for vectors, they might make C4D go nuts.
    Maybe sometimes it works, and sometimes it doesn’t? No idea.

    But now we know how to fix it. So yay!
    I’m glad i could help. Nothing worse than getting frustrated during a tutorial, right? I was so happy to find the solution i wanted to share!

    Oh, one more thing i learned… instead of shift clicking each individual black dot, once you’ve got one black dot selected, go up to Select, then Select Connected. And that should select all the black dots that were connected to the black dot — and then you can delete them all.

  • Hey SOphie Hollies,

    I’m brand new to C4D too, but i may be able to help. I was having this same problem, and just now figured it out.
    Out of curiosity were you following the C4D R19 tutorial on LinkedIn “The Landon Hotel” too?

    I was using the supplied files, seeing this problem and not having any way of asking for help was driving me nuts.

    At any rate, even if you’re doing something completely different, maybe i can still help.
    My problem was — for whatever reason, the splines for the counters were doubled, and were confusing C4D. So for each counter there were two splines literally sitting on top of each other.

    So… up on the top right, click on the green checkmark to turnoff/hide the extrude.
    Now twirl down and select the path of a letter that’s giving you trouble.
    (This selects the spline)
    In your viewport, zoom in on the spline of the counter of the letter till you see the black dots. Now click one of those dots that make up your counter and that should show a red, green, and blue arrow. Use one of those arrows to move that dot away from where it’s supposed to be.

    If when you move that dot away, another identical dot is still sitting where that dot you moved used to be—then you have the same problem i did. If NOT, then sorry. I dunno what’s wrong.
    But if so, then shift click each other dot in the counter, and then move this whole double counter away and then delete it, leaving it’s duplicate intact and safe.

    Dunno if this is the official way to solve this problem, but it worked for me, hope it helps you too.
    Good luck!

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