Forum Replies Created
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oh, I see. I’m not at the computer to take a proper look, but I think Dan Fredley, the author of the script himself is on the creativecow, maybe you can ask him?
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there are a lot of better ways to do this, but this may work :
colors = [[255,205,45,255]/255,[220,20,60,255]/255,[30,144,255,255]/255,];
period = 2;
holdTime = 0.5;
seed = Math.floor(time/period);
t = time%periodseedRandom(seed,true);
cc =Math.floor(random(colors.length));
if ( random() > .5 && t < holdTime)
id = cc;
else
id = 0;
colors[id]; -
Santi AgustÃ
June 7, 2017 at 3:20 am in reply to: compare current time with the nearest marker time expression issue.I think this answer may lead you to a solution: https://forums.creativecow.net/thread/227/30151
(and the easeFrames is pretty cool, so you can have a smooth transition, or just change that value with 0 for a jump)just change the last line of Philip Neve’s code to make it work on Y, so it can be:
offsetAmt = 40;
easeFrames = 10;
n = 0;
if (marker.numKeys > 0){
n = marker.nearestKey(time).index;
if (marker.key(n).time > time) n--;
}
yOffset = 0;
if (n > 0){
t = time - marker.key(n).time;
yOffset = easeOut(t,0,framesToTime(easeFrames),(n-1)*offsetAmt,n*offsetAmt);
}
[value[0],value[1] + yOffset]; -
Santi AgustÃ
November 10, 2016 at 1:27 am in reply to: adding flickering fade in characters to an existing expressionmmm, once again, I’m sure there are a few more elegant solutions, but I’d add a specific time range control for that randomness,
this works for me:
delay =framesToTime(effect("delay")("Slider"))
myDelay = delay*textIndex;
m = marker
n = 0;
if (m.numKeys > 0){
n = m.nearestKey(time).index;
if (m.key("out").time > time) n--;
}
if (n > 0){
t = time - (m.key("out").time);
startVal = 0;
endVal = 100;seedRandom(textIndex,true);
myDelay = random(delay/.15);
seedRandom(textIndex,false);
dur=framesToTime(effect("dur")("Slider"));///////
startFlicker = m.key("out").time;
endFlicker =startFlicker+dur+myDelay;
///////////////////////if (time >framesToTime(startFlicker) && time < endFlicker){
random(linear(t,myDelay,myDelay+dur,startVal,endVal))
}else {
ease(time,startFlicker,endFlicker+(dur/2.2),value,endVal)// you can change this for just "endVal" to have an abrupt end but this way it has a mini sort-of fade out of a couple frames
}}
else
{
value
} -
Santi AgustÃ
November 9, 2016 at 12:25 am in reply to: adding flickering fade in characters to an existing expressionOok, I figured it out at last!
it’s suuuper messy and it has a lot of redundant code, but it works! (feel free to post a better structured code)
For this version, you will need 2 checkboxes, one called “random” and other called “flicker”, and 2 sliders: “delay” and “dur”
and add a “in” layer marker whenever you want the type to start the stuff:
delay =framesToTime(effect("delay")("Slider"))
if(effect("random")("Checkbox")==true){
seedRandom(textIndex,true);
myDelay = random(delay/.15);
}else {
myDelay = delay*textIndex;
}
m = marker
n = 0;
if (m.numKeys > 0){
n = m.nearestKey(time).index;
if (m.key("in").time > time) n--;
}
if (n > 0){
t = time - (m.key("in").time + myDelay);
startVal = 100;
endVal = 0;
if(effect("flicker")("Checkbox")==true){
if(effect("random")("Checkbox")==true){
seedRandom(textIndex,true);
myDelay = random(delay/.15);
seedRandom(textIndex,false);
dur=framesToTime(effect("dur")("Slider"));
if(t -
Santi AgustÃ
September 8, 2016 at 9:59 pm in reply to: General: What text editors and other tools do you like for AE expressions?oh Stephen, glad to see that! since forever I’m using a very simmilar snippet to store the most common expressions I use (like different kinds of bounces, or some extended wiggles, etc), but referenced to an external comp called “scripts”
I use this variation, but is the same:
eval(comp("scripts").layer("bounce01").text.sourceText.toString());
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Santi AgustÃ
August 10, 2016 at 3:14 pm in reply to: Random Color Change at Layer Marker (with transition)?it is not the cleanest, but you can apply this to a fill effect:
markerLayer = thisLayer
m = markerLayer.marker;
n = 0;
if (m.numKeys > 0){
n = m.nearestKey(time).index;
if (m.key(n).time > time) n--;
}seedRandom(n,true);
color1=thisComp.layer("Colors").effect("Color Control")("Color");
color2=thisComp.layer("Colors").effect("Color Control 2")("Color");
color3=thisComp.layer("Colors").effect("Color Control 3")("Color");
color4=thisComp.layer("Colors").effect("Color Control 5")("Color");
//etccolors = [color1,color2,color3,color4];
idx = Math.floor(random(colors.length));
colors[idx]
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wait, there was a couple small bugs!
I’m attaching here a fixed working file:
10243_alphaflickr.aep.zip -
what about this?
it works for me:
freq = effect("freq")("Slider");
amp = effect("amp")("Slider");din=framesToTime(effect("durationIn")("Slider"))
don=framesToTime(effect("durationOut")("Slider"))seedRandom(index,false);
initVal=0;
endVal=100;
wendVal =wiggle(freq,amp)if (marker.numKeys > 1){
t1 = marker.key("in").time;
t2 = marker.key("out").time;animateIn = ease(time,t1,t1+din, initVal,endVal);
animateInFlickr = ease(time,t1,t1+din, initVal,wendVal);
animateOut= ease(time,t2+don,t2,endVal,initVal);
animateOutFlickr=ease(time,t2+don,t2,wendVal,initVal);if (time < (t1+t2)/2)
if(time>=don){endVal}else{
if(effect("flickr in")("Checkbox")==true)
{ animateInFlickr;}else{animateIn;}}else{
if(timeI know it's messy and dirty, if any expression meister here could tidy up the code maybe it can look better, buuut anyway now it works...
//
You can also add an extra nice pulse opacity effect linking the endVal to a slider. You should also add a checkbox, and this code on the slider (which can be called endVal)
freq = 5;
amp = 3;
base = 90;
innerPulse=base + amp*Math.sin(freq*time*Math.PI*2)if(effect("innerPulse")("Checkbox")==true){
innerPulse;}else{value}
so when the checkbox is on, there will be a pulse between the "in" and "out" markers, but if checkbox is off, just the value at the slider. Of course the more sliders you link paramerers to, more options you will have in order to animate, but it can get a bit messy on the Effect Controls (I'd use Pseudo Effects to have it less messy)
happy flickering!