Forum Replies Created

  • Thank you for your answer Dave.

    Doing too visible modifications to the comp colors is a bit difficult, as the pieces are already approved. I’ve used a lot of blending modes and stacked layers, which is probably what’s causing the illegal colors, but that effect was the main idea for the comps…

    I’ll go check some tutorials of Color Finesse. What I’m not understanding though is if the problem is the addition between R, G and/or B that generates the illegal colors, or is it the fact that maybe at some point the individual values of a color goes over 235? Again, sorry for the ignorance, this is new territory to me.

    Thanks!

  • Santiago Avila

    March 19, 2013 at 11:16 pm in reply to: Invert mask points order?

    The script worked perfectly! It was exactly what I needed.

    Thanks a lot!

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