no, it ain’t works. i can use any camera, but if i turn collapsing on, it blows towards the camera, but it blows the entire scene. If i turn it off, then it blows away from the layer, as i wants so, but it flat and constraining to the solid’s dimensions. i want it to blow off away from the solid in perspective, in 3d and beyond the layer’s dimensions. but i the strange feeling, that it not possible in ae. Or is it ? i would be satisfied if it just fake 3d, i don’t want to orbit the camera around the blown pieces.