I appreciate the feedback Giacomo. I am currently using the standard renderer. I am relatively new to C4D but I didn’t think that camera distance influenced images sharpness with the standard renderer… Regardless, I placed the camera at 35cm.
I have been experimenting with the TP/Metaball setup that Adam created. For whatever reason the scene only renders TP geometry when all frames are rendered to the Picture Viewer. Does anyone know why I am unable to render individual frames to the Picture Viewer?
The alternate setup that you created looks awesome but the particles still don’t seem to move with the flapping valve. Do you have any suggestions for correcting this?