Forum Replies Created

  • I’ve found another expression which works for me:

    L = thisLayer;
    Src = L.source;
    SrcDur = Src.duration;
    LDur = L.outPoint-L.inPoint;
    SrcInDur = framesToTime(28); //the duration of the in animation
    SrcOutDur = framesToTime(34); //the duration of the out animation
    SrcLoopDur = SrcDur-SrcInDur-SrcOutDur;

    if(time < L.inPoint+ SrcInDur) {
    tSampleT = time-L.inPoint;
    } else if(time > L.outPoint-SrcOutDur) {
    LOutElapsed = time - (L.outPoint-SrcOutDur);
    tSampleT = SrcDur-SrcOutDur + LOutElapsed;
    } else {
    tSampleT = SrcInDur+Src.frameDuration;
    }

  • Hi Sebastien,

    I am getting an error on line 9 if I try this expression (Expected: ;.). Do you know what is going wrong?

    Thanks,
    Roy

  • Roy Huetink

    April 9, 2011 at 7:05 pm in reply to: Color Correction FCP

    Yeah. I am using Current Settings.

    I think it’s the codec. If I change the Gamma (System Settigs) to Approximate instead off Accurate the problem disappears…

    But that still doesn’t make sence.

  • Roy Huetink

    April 9, 2011 at 7:04 pm in reply to: Color Correction FCP

    No. Mac Pro. Monitoring on a Cinema Display.

    I think it’s the codec. If I change the Gamma (System Settigs) to Approximate instead off Accurate the problem disappears…

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