Forum Replies Created

  • Roy Gerbille

    May 26, 2016 at 5:12 pm in reply to: Pr-Ae workflow and editing big files

    So when I edit a clip in Ae and the playback of that edited clip takes too long in Pr, I just ”render and replace” that clip, and when I’m finished editing in Pr, I use the ”Restore Unrendered” feature to revert to the original clip and export the sequence?
    I tested the render and replace feature, and the rendered file was actually bigger than the original? I just rendered an unedited Avi file to a quicktime file (using the GoPro Cineform preset).

    And right clicking clips in Pr and selecting ”replace with Ae comp” and editing the selected clips in Ae is a good Ae-Pr workflow? Or do most people edit the individual clips first in Pr, then edit them in Ae, and finally place those clips into a sequence in Pr?

    When I started learning Ae, I used video clips provided by the instructor to practice. These video clips played very smoothly in my Ae timeline. I assume that’s because those video clips were already compressed to smaller video files, and the Avi files I’m working with are uncompressed and have a higher frame rate?
    Is is there a way (and is it worth it) to compress these big Avi video files to make the editing process in Ae more smooth?
    Or should I just lower the resolution in the composition panel and work with the original video file?

  • Roy Gerbille

    April 21, 2016 at 11:15 am in reply to: Questions regarding PC setup & general advice

    Thank you for your elaborate reply!

    Ah, so the more RAM the better still applies, even for my 4-core CPU. My motherboard supports 32gb max, so I’ll just go with that.
    I will consider using Ae 2015 in conjunction with 2014, to take advantage of multiprocessing.

    ”That’s pretty good. I’d consider moving active media onto the spinning rust (HDD)”

    I guess that’s what they mean with: ”For improved performance, choose a disk cache folder on a fast hard drive or SSD separate from your footage and allocate as much space as possible”?

    So basically:

    * 250gb SSD ==> Windows OS and programs (AE, PR, etc.)
    * 500gb SSD ==> Disk Cache and video games
    * 1tb HDD ==> Active media and finished (exported) projects.

    So I just make 1 folder with ”active media” and 1 folder with ”finished projects” on my HDD? And a good workflow would be:

    – Store all footage/files I want to use in my ”active media”
    – Export finished project to my ”finished projects folder”
    – Choose ”empty disk cache” (and ”clean database & cache”?) when finished with project

    Finally, I still don’t quite understand the difference between Disk Cache and Conformed Media Cache. Particularly the options under ”Conformed Media Cache” confuse me: it gives me the option to choose folders for both database and cache (what’s the difference?).
    Are they all just part of the Disk Cache that I put on my 500gb SSD? And I make seperate folders for my ”disk cache” and ”conformed media cache”, and in the conformed media cache folder I make two folders: ”database” and ”cache” folder?

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